Ocarina Of Time Japanese Roml [Extra Quality]
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Zelda no Densetsu: Toki no Ocarina - The Japanese Version of Ocarina of Time
Ocarina of Time is one of the most popular and critically acclaimed games in the Legend of Zelda series. It was released for the Nintendo 64 in 1998 and later ported to other platforms. However, not many people know that the original version of the game was released in Japan a month earlier, with some differences from the international version.
Zelda no Densetsu: Toki no Ocarina, which translates to The Legend of Zelda: Ocarina of Time, is the Japanese version of Ocarina of Time. It has some features that were changed or removed in the international version, such as:
The Fire Temple music has a different melody and includes Islamic chants.
The Mirror Shield has a crescent moon and star symbol instead of the Gerudo symbol.
The Gerudo symbol itself is different and resembles a swastika.
Some text and dialogue are different or have more details.
Some glitches and bugs are present or fixed.
If you want to experience Ocarina of Time as it was originally intended, you can download the Japanese ROM from WoWroms.com [^1^] and play it on an emulator. You can also find patches and translations online if you want to play it in English or other languages.Here are some more differences between the Japanese and international versions of Ocarina of Time:
The N64 logo animation is different. In the Japanese version, it is a simple fade-in and fade-out, while in the international version, it has a spinning effect and a sound effect.
The swordless Link glitch is only possible in the Japanese version. This glitch allows Link to use items that normally require a sword without having one equipped.
The fishing rod crash is only present in the Japanese version. This crash occurs when Link tries to use the fishing rod while riding Epona.
The ice mound glitch is only possible in the Japanese version. This glitch allows Link to clip through walls by using an ice mound created by an ice arrow.
The bomb drop glitch is only possible in the Japanese version. This glitch allows Link to drop a bomb while holding another item.
The Deku stick glitch is only possible in the Japanese version. This glitch allows Link to extend the length of his Deku stick by using it on a wall or an enemy.
Some text and dialogue are different or have more details. For example, in the Japanese version, Sheik reveals his true identity as Zelda before fighting Bongo Bongo, while in the international version, he does it after.
The Keaton mask has a different design. In the Japanese version, it has three whiskers on each side, while in the international version, it has two.
The enemy near music in Ganon's Castle is different. In the Japanese version, it is a remix of Ganondorf's theme, while in the international version, it is a remix of Ganon's theme.
These are just some of the many differences between the versions of Ocarina of Time. If you want to learn more about them, you can check out these websites:
The Cutting Room Floor [^1^]
Zelda Dungeon Wiki [^2^]
Zelda Speed Runs [^3^] 248dff8e21